actnormal: (Hm?)
Caleus ([personal profile] actnormal) wrote2024-03-10 09:57 am
conseqweinces: (76)

[personal profile] conseqweinces 2025-02-02 09:03 pm (UTC)(link)
i picked up on a strange presence around it, like it was haunted. and i've been around enough graves to know for sure what i felt.

not only that after he gave me that power it looked like glowing cracks showed up on his hand

he told me it was nothing but i know hes hiding more


[And Wei Wuxian was very concerned.]
conseqweinces: (23)

1/2

[personal profile] conseqweinces 2025-02-03 12:32 am (UTC)(link)
[................................]
conseqweinces: (71)

2/2

[personal profile] conseqweinces 2025-02-03 12:33 am (UTC)(link)
[oh someone's about to get his ass beat.]

Are you fucking serious?
conseqweinces: (103)

[personal profile] conseqweinces 2025-02-03 12:45 am (UTC)(link)
i knew he was hiding something. i know hes worried about sam but im still going to kick his ass for this

he cant say i didnt warn him
conseqweinces: (96)

[personal profile] conseqweinces 2025-02-03 12:57 am (UTC)(link)
[... Caleb spoke with Noct's past self? How would that even be possible? ... Something about it, whether Wei Wuxian was right or not, felt a little too close to... well not quite a possession but too close to it for comfort. Even if just a temporary one.

To think he'd have to go on this trail again. But he won't get into that with Caleb. The only one who knows a lot about that is Jing Yuan...]


i know he isn't going to tell me. but i might know someone who would.

i'm going to get to the bottom of this.


[A short delay.]

you're gonna help me kick his ass right
conseqweinces: (21)

1/2 please hold!

[personal profile] conseqweinces 2025-02-03 01:02 am (UTC)(link)
good the more the merrier

i'll let you know what i find out
conseqweinces: (69)

2/2

[personal profile] conseqweinces 2025-02-03 02:53 am (UTC)(link)
[Caleb is sent this text exchange and one simple sentence.]

We're killing him.
conseqweinces: (19)

[personal profile] conseqweinces 2025-02-03 03:01 am (UTC)(link)
Then I'll find a way to bring him back just so we can kick his ass again.

He's in for a rude awakening next session.
hexcrafter: (why does your name hurt me)

late march

[personal profile] hexcrafter 2025-03-28 11:19 pm (UTC)(link)
I'm texting a couple of you rather than solely conspire with Wei Wuxian (gods forbid), but I need a favor. Or rather, I have a job for as many of you want to accept.

[this of course independent from the surprise pokemon he will be jumpscared by]
hexcrafter: (what emotion is it)

[personal profile] hexcrafter 2025-03-28 11:33 pm (UTC)(link)
Not exactly. I have been considering what we talked about a little while ago--I am still hesitant to use our technology for the sake of weaponry, but I decided I would at least want to attempt a few experiments.

In short, I need crystals, or the equivalent. Stones which generate or invoke magic. But not only am I not sure where to find them, I doubt I could venture out on my own without meeting utter disaster. That would be where the rest of you come in.
hexcrafter: (what emotion is it)

[personal profile] hexcrafter 2025-03-28 11:50 pm (UTC)(link)
I can source my own spare parts, I have resources enough for that. It's the getting around and searching for viable power sources that is a little more of a problem.
hexcrafter: (i had told you don’t look back)

[personal profile] hexcrafter 2025-03-28 11:55 pm (UTC)(link)
An alarming question I did not consider. Not knowing what you anticipate finding, I will say volatility is not strictly an issue. Such things can be refined into a more stable condition with some effort.
hexcrafter: (from you i should walk away)

[personal profile] hexcrafter 2025-03-29 12:00 am (UTC)(link)
In other words: 'it's fine if they are a little explosive, I know ways to fix that'.
hexcrafter: (that day never came)

[personal profile] hexcrafter 2025-03-29 12:03 am (UTC)(link)
Good plan. Please make sure no one explodes, yourself included. Hopefully this world's materials are a little less difficult to handle.

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